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Sandbox simulation RPG
July 18, 2026 09:17 AM 1 min read

Devlog #000 Cinematic

Gameplay

Let’s talk about the cinematics.

In general, when there’s a cinematic, the game pauses for every player. I know a very few games, if none other than Baldur’s Gate 3 that doesn’t do that. When a player gets into a conversation with a character or a cutscene, the game doesn’t stop. The other players can walk around, fight and talks with other characters and most importantly, troll in a player’ scripted scene background. I would strip my character naked and walk into my brother’s cutscene.

I freakin love it lel.

So you can do all that in my video game \o/

Now behold, my video game’s cinematic editor. It is intended to be a dev exclusive tool to create cutscenes but I’m thinking, wouldn’t it be great if the player could create his own cinematics for his own character?

So I’m not making it dev exclusive. (yaay) Another player can trigger your character events and listen to your OC story or whatever.

I’m glad I got that done and see that it works pretty well. It’s a big chunk of my project *pheew*.

Now my next task is to work on the visuals. As you can see, it’s all glitchy and stings the eyes (sorry).

Stay safe until next time 👋

June 28, 2026 04:35 PM 1 min read

Hello word :)

Devlog

I announce the birth of this website which will serve as a devblog. I will be writing about the stuff I add to the game and potential future features. Welcome drifters :)

(Also, this is a test post-article)

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